Our friend Amanda had a birthday recently, and there was air hockey involved, among other things. The room with the air hockey was laid out so that the game could be observed by a surprising number of people, without disturbing the players. This may or may not have been intentional.
Is this irony? I think it's irony. Let's go with that.
This is a summary of a completely different birthday party. Good times, good times.
You know how cheesy villains tend to laugh into their capes? That's what I was thinking of here.
This is Stone's second-favorite hammer. It is quite popular with the friends, too.
Another moment from that latest D&D game. There was a desert, you see, and we didn't know much about it. Still don't.
An older conversation that is pun-tastic.
This is what good buddies are for.
Writers tend to be very familiar with the concept of imaginary friends.
And now, a Brainslug Interlude.
That was a big horse. And apparently it was tired of being petted by little kids.
A while ago we went with friends to a Goth Club (TM), and it was just as much fun as promised.
Goth clubs are great for people-watching.
I have found the goth club to be one of the most unexpectedly welcoming atmospheres of anywhere I've ever been. Everyone is welcome to dance, and no one need feel left out. This includes people ranging from scantily-clad girls, to skirt-clad guys, to the occasional Really Weird Dude.
No deep story here, just a moment that amused me, and continues to do so.
In our new D&D-style game, the character interactions are a lot of fun. Especially when one isn't quite sure how to react to another. (This is my character and one of our friends'.)
Here's a glance at the rest of the game group. Stone's character is the pointy one. This game is shaping up to be an entertaining time!
I managed to miss this year's official Hourly Comics Day, but I made up for it soon after. And the day had a high percentage of Cats.
When playing any kind of group storytelling game, it is important to make sure everyone is picturing the characters in the same way. Debates have been known to spring up at this point ... (The second option here would have been much more entertaining for the rest of us, though a wee bit impractical.)
Some silver-wrapped Hershey's Kisses introduce us to a new term.
I didn't grow up with Febreze-style sprays around, but their uses have become clear to me. These uses are many and varied!
The continuing adventures in finding stuff that isn't ours after a party. It is always entertaining.
This is what we've come to call an Educational After-School Special. In today's episode, a friend of ours demonstrates why a certain substance is Bad, by unwittingly ingesting a lot of it.
...Did I mention there are seven parts to this?
By part three, we had a system in place.
Part four devolved into wacky conversation.
In part five, Scott is taken advantage of for his own good.
By part six, the stars were starting to come out. Slowly.
And part seven is a collection of moments that weren't enough to make into their own full comic. The night was both educational and entertaining!
In any storytelling game that involves multiple people, it is inevitable that some things will turn out differently than expected. Often it's by complete accident, like giving directions to the wrong building -- and then everyone is so amused that it becomes canon. And other things may just be someone's subconscious speaking. Just maybe.
Conversations During Dinner With Stone's Family. Fun times.
Conversations with Stone's Family, The Sequel. A conversation and a half, featuring brotherly love and appreciation.
One last moment from our Jawa game. As dignified as ever!
Once again a serious conversation is derailed by potty humor.
Speaking of potty humor ... herein Stone gets his comeuppance.